Guides for Game Servers and Hosting
Most server guides stop exactly where it gets interesting: the server runs, but your friends cannot get on. The config file has thirty entries and four of them are explained. And the port number comes from a version two years old.
This is what comes after that: complete configuration tables with default values, ports with the right protocol, and troubleshooting for the problems that actually happen. From Minecraft, Rust and Palworld through root servers to reverse DNS and billing. And when something changes, we follow: that current Minecraft versions need Java 25 and that the game rules are spelled differently now is in here – not the state of things from two updates ago.
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Setting up your own game server
Installation, port forwarding, autostart and backups follow the same pattern for almost every game. The Minecraft guide is the most detailed one and walks through both Windows and Linux.
Configuring your server
Most questions are about configuration files: which entry goes where, what the default value is and what changed between versions.
Performance and stability
When a server stutters, memory is rarely the whole story. These articles show how to measure the cause instead of guessing, and how your server is protected against attacks.
Around your account
From your first login through SSH and reverse DNS to billing: the essentials inside the customer area.